throttle governed rocket plume
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1 changed files with 1 additions and 1 deletions
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@ -131,7 +131,7 @@ function actors.buildActors(game)
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width / 2,
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height / 2
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)
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--self.rocketPlume:setDirection(phys.tau * 3 / 4)
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self.rocketPlume:setEmissionRate(1000 * self.throttle)
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love.graphics.draw(self.rocketPlume,
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0,
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0,
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